Most of my contribution to Venom was to the third act. I was tasked with concepting the whole symbiote final fight, mechanics and all, the way the Venom and his evil counterpart clash together and merge, until the final sacrifice scene after the rocket explosion.
It is my belief that when the element of time is dominant in a concept one picture is not enough. You simply cannot squeeze into a single frame the element of movement without making the image too crammed or making it look too bland.
For cases like these I like to do “ani-concepts” that allow for quick visual problem solving for any sort of element that evolve trough time and are tricky for the Previz Team to tackle(like transformation sequences, magic and fight scenes).
Therefore for the final confrontation I created a series of 164 images displaying the whole sequence.